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Tech Client

Client Technology

The client is a small swf file designed to be embedded into other swf games or standalone in pages. It is 320x480 pixels in size by default, designed to take up half of a 640x480 screen. It can also expand itself taller if its given a different standalone aspect but it is designed to be a narrow sidebar besides other content so does not expand wider.

Whether it is visible at all times or hidden off the side of games and only pops up when the mouse is moved to the side of the game is dependent on the aspect ratio of the main displayed swf. At 4:3 its hidden and at 2:1 its always visible. EG 640x480 its hidden and pops up, at 960x480 its always visible.

Even when it is hidden it will scroll recent msgs from the chat up the side of the visible screen.

It goes by the wonderful name of WTF_import.swf for unknown reasons but the code could be hard baked into other things if necessary. It's built using MTASC and SWFMill in as2 and uses a simple custom gadget system. I've been writing custom gadget systems since the 80s, when will this madness ever end? :)

All server communication, of the multi player games go through this external swf. So we can totally rewrite the transport system at anytime without any old games hosted in strange places breaking.

It's quite smart and is constantly updated in line with the server.

Recent Changes (All) | Edit SideBar Page last modified on July 21, 2008, at 10:47 AM Edit Page | Page History
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